Wednesday, April 27, 2011

Today: Almost a disaster.

So I was working away and things were actually going pretty well.  I solved a couple of problems and figured out how the builder could work with a single swf.

Then my computer started to get sluggish, so I closed everything and started to back up to my external hard drive.  I came down an hour later and the computer was pretty much frozen up.  After that I could only get the operating system to start up on safe mode.  I ran a test and it looked like my hard drive was half busted. But through some trials and stuff I seem to have it working to where it was earlier.  I still don't trust it though.. I am a little nervous working on this computer now.

But the builder is starting to come together, my computer did not explode, and I did not lose any work.  So i lost a few hours, but all in all it was a successful day.

here is a screen cap of the builder for you.
You can pick two animals to put on the screen.  Change the size or flip them.  You can also chose different backgrounds.  You can even write a message and print the whole thing!

Builder

I finished all of the stop motion just before the weekend.  Got almost nothing done on Easter (darn family you know).
Since then I have been working on improving the "builder" where users can make a scene and print it out.  Yesterday I was able to make it pull in backgrounds from XML so you can flip through different background options (*note to self~go back and fix the xmllist length issue).

I also had a fair amount of trouble controlling the animals.  I made it so you can scale up, scale down, and flip the animals for your scene.  I found there was a a conflict the way I had written it that would skew the animal if you flipped it before scaling.  After trying numerous solutions I finally figured out that I could scale the objects using height and width with multiplication rather than the scaleX and scaleY and there would no longer be a conflict with flipping the object anymore!
Seriously, it took me hours to figure this out.

My hope is that I can make the entire builder dynamic and not have to make a new one for each animal.  I already have the backgrounds worked out.  If I can figure out how to bring the animals in from XML and keep my functions working I will be thrilled.  Then if i can do that I would like to be able to make it so flash knows what animal to load depending on where the user is coming from.  So if they come from the redpanda.swf it will start with a red panda loaded in.  I think i might be able to get flash to do this using local connection or shared objects, but I am not sure.

I know from class that kind of stuff is pretty easy in PHP, but actionscript tends to make life difficult and suck hours out of my life.  We will just have to see how it goes.


But aside from the builder,  sound and text are the next big things.

Wednesday, April 20, 2011

Ostrich!

Finished the Ostrich running animation this morning and inserted our meerkat friend into the movie.  I also made a few new buttons during the day.  Tonight I shot the stop motion stills for the gorilla and started editing the images.  Photoshop is giving me some grief so it is taking a while to get the batch editing actions correct.  Very time consuming this stop motion business is.  A lot more fun than hunching over code though!


If the video works correctly below then you can see how the Ostrich animation sequence went.  There is a little more to it, this is just the running cycle.


Tuesday, April 19, 2011

took a little longer than I wanted, but the new guys are finished



Sunday, April 17, 2011

Race to the finish

Easter break has started.  Project is due in 3 weeks.  Still lots to be done.

I started the marathon to the finish today.  Drew up three new animals in Illustrator (red panda, Gorilla, and Ostrich) and I'll be cutting them out and assembling them tomorrow.

Also did a few assorted preparations with new .fla files, xml, and gallery photos to make that process go along smoothly.

I'll have to get the stop motion studio set up again.


Monday, March 28, 2011

Some photos for you from the stop motion process from a few weeks ago.
There is me using the Dragon stop motion software
Shooting in process
My wife helping out







weekend

started fixing up a code for a better drag/drop application. 


I thought I might use xml to bring in different images for this but then I realized that would probably make my life a lot more difficult.  There is a chance I will still do that down the line, but for now I am going to try to find the easiest way to make it do what I want it to do. 


So I messed around with that for a few hours and hopefully made some progress.  It is kind of difficult to figure out the best way of doing things.  Something seems very simple until you break it down and try to figure out how it will actually work. 
I need to refresh myself on using 'export to actionscript'